• Páginas : 6-7 |
  • 111
DOI: https://doi.org/10.25100/nc.v0i4.5007
DOI: https://doi.org/10.25100/nc.v0i4.822
DOI: https://doi.org/10.25100/nc.v0i4.823
DOI: https://doi.org/10.25100/nc.v0i4.824

El Periodismo sin palabras

Germán Perlaza Rúa, Isabel Cristina Cerón
  • 106
DOI: https://doi.org/10.25100/nc.v0i4.825

Clasificar los videojuegos como tarea dinámica

Julián González, Olga Lucía Obando
  • 577
DOI: https://doi.org/10.25100/nc.v0i4.826
DOI: https://doi.org/10.25100/nc.v0i4.827
DOI: https://doi.org/10.25100/nc.v0i4.828
DOI: https://doi.org/10.25100/nc.v0i4.829
DOI: https://doi.org/10.25100/nc.v0i4.830
DOI: https://doi.org/10.25100/nc.v0i4.831
  • 143
DOI: https://doi.org/10.25100/nc.v0i4.832
DOI: https://doi.org/10.25100/nc.v0i4.833
DOI: https://doi.org/10.25100/nc.v0i4.834
DOI: https://doi.org/10.25100/nc.v0i4.835
DOI: https://doi.org/10.25100/nc.v0i4.836
DOI: https://doi.org/10.25100/nc.v0i4.837
DOI: https://doi.org/10.25100/nc.v0i4.838